Só achei em inglês
Game Development
- 2D Game Development: From Zero To Hero - Daniele Penazzo (HTML, PDF, EBPUB, Kindle...) (🚧 in process)
- 3D Math Primer for Graphics and Game Development - Fletcher Dunn (HTML)
- Coding With Minecraft - Al Sweigart
- Designing Virtual Worlds - Richard A. Bartle (PDF)
- Game AI Pro - Steve Rabin
- Game Design with AGS - Dave Ensminger, A. G. Madi
- Game Programming Patterns - Bob Nystrom
- Procedural Content Generation in Games - Noor Shaker, Julian Togelius, Mark Nelson
Graphics Programming
- 3D Game Shaders For Beginners - David Lettier (Git) (HTML)
- Blender 3D: Noob to Pro - Wikibooks
- Blender Manual
- Computer Graphics from scratch - Gabriel Gambetta (🚧 in process)
- DirectX manual (draft)
- GPU Gems
- Graphics Programming Black Book - Michael Abrash
- Introduction to Modern OpenGL - Alexander Overvoorde (HTML, EPUB, PDF) (C++)
- Introduction to TouchDesigner 099 (Leanpub account or valid email requested)
- JPEG - Idea and Practice
- Learn Computer Graphics From Scratch! - Scratchapixel (🚧 in process)
- Learn OpenGL - Joey de Vries
- Learn OpenGL RS - Benjamin Wasty, et al. (🚧 in process) (Rust)
- Learning Modern 3D Graphics Programming - Jason L. McKesson (draft)
- Notes for a Computer Graphics Programming Course - Dr. Steve Cunningham (PDF)
- OpenGL - Concepts and illustrations
- Ray Tracing in One Weekend - Peter Shirley (HTML)
- ShaderX series - Wolfgang Engel
- Tutorials for modern OpenGL
- WebGL Insights - Patrick Cozzi, et al.